Chill Manor

EAN/UPC/ISBN Code 76714573055, 9780671573058


A lesson in history. An adventure in time. State-of-the-art gaming Challenging educational content, Teacher-tested and approved 20 action-packed levels with varied historical themes and creepy creatures to battle! Fast-paced, smooth scrolling, 3-D action! Over 100 hidden pages riddled with historical errors to research and correct Welcome to Chill Manor, where you"re a time-traveling Special Agent on a global mission. Killer Rats, Persian Sorcerers, Beefeater Werewolves and Undead Pharohs await your courage and agility. Show your smarts and you"ll be empowered with wicked weapons, mysterious strengths, Diamonds of Valor and Rubies of Courage. Check out the Plasma Gauntlet that sprays gooey plasma balls. Or the Spirit Cannon, that fires blasts out of a bat-shaped head! If you need time to recover, put on the Spirit Cloak and go invisible -- but only for 10 seconds! Now get ready: The further you go, the Chillier it gets... AMESSAGE TO PARENTS: With Chill Manor, kids get the action they love but with humor instead of bloodshed. All the while, your kids will be practicing reading, research and history skills, but they"ll think they"re playing the latest video games. (and they"re right!) System Requirements for DOS: 486/66 MHz processor or better 4MB RAM or more 256-color VGA board and color monitor 2x speed or faster CD-Rom drive, hard drive Microsoft® compatible mouse and driver SoundBlaster® 16 or 100% compatible sound card