Triumph #35-7071 is a 2 in 1 3 Hole Bag Toss and Washer Toss Game in Black and Natural Wood Color

Price 39.95 - 45.99 USD

EAN/UPC/ISBN Code 879482005007


Manufacture Triumph Sports USA

Manufacture Country USA

Have hours of fun with two games in one - Triumph Sports 3-Hole Tournament Bag Toss and 3-Hole Washer Toss! It"s the perfect set to bring to tailgates, camping, or any outdoor event. Play bag toss with one side of the two sturdy game platforms, and turn them over for washer toss. Boards feature multi-colored target areas and game points as well as nets inside the three holes to catch the bags and washers. Includes six toss bags (3 red and 3 blue) and 6 washers (3 red and 3 blue) 3-HOLE BAG TOSS RULES: Set the game platforms 15 feet apart. Each team starts with 4 bean bags and simply alternates throws on each turn. Players must throw from behind the front of their board, which is the foul line - if a player crosses the foul line, the throw does not count and the bag is removed from play. Bags are thrown towards the opposite team"s board. On each board, the closest hole is worth 1 point, the middle hole is worth 3 points, and the furthest hole is worth 5 points. Bags must drop completely into a hole to score. Yes, you can knock off your opponent"s bags. But be careful - you can also knock them through the hole! After each team or individual has thrown all of their bags, points are added up for all bags that landed in holes and the next round begins. The team or player with the most points scored in the last round goes first in the next. The first team to reach 50 points wins the game. 3-HOLE WASHER TOSS RULES: Set the game platforms padded-side up) on even ground, approximately 18 feet apart; distance can be adjusted for ability level. Each player takes a turn throwing three washers towards the opposite team"s board. The closest hole is worth 1 point, the middle hole is worth 3 points, and the furthest hole is worth 5 points. Washers must drop into the hole completely to score. A washer thrown from either team can knock other washers on the board into a hole; the owner of the knocked-in washer receives the score for the hole into which it was knocked. After each team or individual has thrown all of their washers, points are added up for all washers that landed in holes and the next round begins. The team or player with the most points scored in the last round goes first in the next. The first team to reach 21 points wins the game. For a more difficult version, the first person or team to score 21 without going over wins; for example, if a team with 18 points (3 points away from 21) earns 5 points at the end of a round, none of those points count and they will enter the next round with 18 points once again (still needing 3 points to win).