Real-Time Rendering, Third Edition

Price 55.27 - 92.95 USD

EAN/UPC/ISBN Code 9781568814247


Producer A K Peters, Ltd.

Pages 1046

Year of production 2008

Binding 155x230

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.